A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition ofInteraction Designis an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale
Interaction Design: Beyond Human-Computer Interaction. Front Cover · Helen Sharp, Jennifer Preece, Yvonne Rogers. John Wiley &
Gerard Torenvliet, Editor chi-Bulletin-Pubs@acm.org. Interaction Design - Beyond Human Computer Interac- tion by Jennifer Preece, Yvonne Rogers, and Helen. By Sharp, Rogers & Preece Learn with flashcards, games, and more — for free. Reading: [Preece, Sharp & Rogers] Jenny Preece, Helen Sharp, Yvonne Rogers.
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It is an ideal resource for learning the interdisciplinary skills needed for interaction design, human– computer interaction, information design, web design, and how HCI relates Prev. ed. cataloged as: Interaction design : beyond human-computer interaction / [Jennifer] Preece, [Yvonne] Rogers, [Helen] Sharp Includes bibliographical references (p. [723]-745) and index Interaction design can be defined as designing interactive products to support the way people communicate and interact in their everyday and working lives. Preece, Jennifer J., Rombach, H. Dieter (1994): A Taxonomy for Combining Software Engineering and Human-Computer Interaction Measurement A. In International Journal of Human-Computer Studies, 41 (4) pp. 553-583. Interaction Design: Beyond Human-Computer Interaction.
Preece, Rogers and Sharp (Interaction Design) identify UI goals that are more than pragmatic goals and call them user experience goals. User experience goals is a new aspect of design driven by the video games and ubiquitous devices. Some positive user experience goals are: Satisfying; Enjoyable; Fun; Entertaining; Helpful; Motivating; Aesthetic
Interaction Design: Beyond Human-Computer Interaction, 2nd Edition Preece, Jennifer. Interaction design : beyond human- computer interaction1 Jennifer Preece, Yvonne Rogers, Helen Sharp.
2015-02-01
al., Interaction design - beyond human-computer interaction, 3rd Edition, John Wiley & Sons, 2011, p 70. 6 Gulliksen, Jan. Kognitionspsykologi för DATA15003 Interactive Data Visualization, 5 sp Rogers Y., Sharp H., Preece J: Interaction Design: beyond human-computer interaction, 4th ed., Wiley, 2015. Materialet finns i samlingen Kursbok, med placering Preece, J. Karta Karta Interaktionsdesign : bortom människa-dator-interaktion Interaction design.
Jenny Preece • Helen Sharp • Yvonn Rogers.
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The Model human processor. Attention, perception/recognition, memory, context and grouping, and their implications for interaction design. Gestalt Laws of perceptual organisation. GOMS & Hick’s Law and Fitts’s Law Definition and use of GOMS in interaction design.
2002. 544 sidor. Interaction Design: Beyond Human-Computer Int av Helen Sharp - Yvonne Rogers - Jenny Preece. Häftad bok.
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Interaction design: Beyond human-computer interaction.Chichester, West Sussex, U.K: Wiley. Publication Date: June 7, 2011 Interaction Design, 5th Edition. by Helen Sharp, Jennifer Preece, Yvonne Rogers A new edition of the #1 text in the human computer Interaction field! Hugely popular with … book.